‘Pokemon GO’ Launches Double Candy Event And Gets Back On Top: Details, Monsters And Candies Overview

The location-based game "Pokemon GO" recently released an update for the Halloween season and gets back on the top of the App Store charts. The Double Candy Halloween Event update went live on Oct. 26, 2016.

Followers of Pokemon who patiently waited for any update for a couple of months already can now wear that smile and once again go out into the world in search for those Pocket Monsters. According to an article by Forbes, "The game's first event is upon us, and with it comes some much-needed excitement for players. It's Halloween themed, in case the lurking ghost Pokémon in the background didn't tip you off, and Halloween is about two things: ghosts, and candy. This update has both of them in spades, and that's great news for anyone who's still trying to fill out their Pokédex, as well as for everyone with a vested interest in keeping this thing around."

The Double Candy is by far one of the easiest tasks to achieve in this epic game, wherein a player can earn two candies by transferring the eggs and six after a successful capture. The Halloween event also features increased spawn rate of spooky Pokemon characters like Zubat, Haunter, Drowzee, Ghastly and much more.

Released on July 6, 2016, "Pokemon GO," like those cat videos shown on YouTube, became viral. The prestigious Guinness World Records confirmed five record-breaking achievements by "Pokemon GO," the first one for having most grossed revenue by a mobile game during its first month ($206.5 million). The second one is for being the most downloaded game in its first month (130 million downloads). Another one is for the most international charts topped simultaneously for a mobile game in its first month (70 countries). Next is for having the most simultaneously topped countries in its first month for revenue (55 countries) and for having the fastest time (20 days) to gross $100 million.

The Pokemon brand was created by GameFreak founder Satoshi Tajiri and was designed for the original GameBoy. The Pokemon brand is owned by Nintendo, GameFreak and Creatures studio. A comparison between "Pokemon GO" and its predecessor "Pokemon" (Red, Blue, Yellow) is quite difficult to imagine due to the technical aspect of both versions. Both games share the same premise, which is to catch and train Pocket monsters. To sum it up, "Pokemon GO" is 3D IMAX while "Pokemon" (Red, Blue, Yellow) is your regular cinema.

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